Add experimental session replay capturing for Android#1386
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jpnurmi
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May 18, 2026
This was referenced May 20, 2026
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This PR adds Android session replay support, leveraging the new SurfaceView capture path introduced in sentry-java 8.41.0 (getsentry/sentry-java#5333) so that Unreal Engine's render surface is included in the captured video (previously SurfaceView regions appeared as transparent/black holes).
Example crash event with session replay captured on Android.
Key changes
AttachSessionReplaysetting through the Android subsystem to the Java bridge.sessionSampleRate=1.0andcaptureSurfaceViews=true.sentry-android-replayAAR via UPL and addkotlin-stdlib-jdk8:1.9.24to the Android Gradle dependenciesscripts/build-android.shandscripts/build-deps.ps1now also build and copysentry-android-replay-release.aar.sentry-native-ndkdownload step frombuild-android.shtobuild-deps.ps1, so-Javais now a complete drop-in replacement for the CI-produced Android artifact (previously it wiped the directory without restoring native-ndk)Limitations
Currently, frame rate and replay duration aren't configurable since
sentry-javakeeps these@ApiStatus.Internalwith no public setters.Related items