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API Kingdom make_peace

SolWayward edited this page Dec 22, 2025 · 2 revisions

gm.kingdom.make_peace

Endpoint: gm.kingdom.make_peace

Syntax

gm.kingdom.make_peace <kingdom1> <kingdom2>

Parameters

Parameter Type Required Description
kingdom1 string Yes First kingdom identifier (StringId or partial name match)
kingdom2 string Yes Second kingdom identifier (StringId or partial name match)

Description

Establishes peace between two kingdoms that are currently at war, ending hostilities.

NOTE: Kingdoms must currently be at war for this command to work. If they are not at war, the command will return an error. Peace enables trade and diplomatic interactions.

Examples

gm.kingdom.make_peace empire battania

Output:

Peace established between Empire and Battania.

Using partial names:

gm.kingdom.make_peace vland aser

Related Commands

Last Updated: 2025-12-16

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