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API Query Clan clan_any
Endpoint: gm.query.clan_any
gm.query.clan_any [search_terms...] [type_flags...] [sort:field[:order]]
Search for clans using OR logic (matches ANY of the specified type criteria instead of ALL). Useful for broader searches across multiple clan types. Text search still applies to all results.
| Parameter | Type | Required | Description |
|---|---|---|---|
search_terms |
string | No | Text to search in clan names, IDs, and kingdom names |
type_flags |
flags | No | Filter by clan types using OR logic (see Type Flags below) |
sort:field[:order] |
string | No | Sort results by field (see Sorting Options below) |
Status:
-
active- Active clans -
eliminated- Destroyed/eliminated clans -
empty- Clans with no heroes
Faction Types:
-
bandit- Bandit clans -
nonbandit- Non-bandit clans -
noble- Noble houses -
minor- Minor faction clans -
rebel- Rebel clans -
mercenary- Mercenary clans -
mafia- Criminal organizations -
outlaw- Outlaw clans -
nomad- Nomadic clans -
sect- Religious sects
Relationships:
-
withoutkingdom- Clans without a kingdom -
player- Player's clan
-
sort:id- Sort by StringId (default) -
sort:name- Sort alphabetically by name -
sort:tier- Sort by clan tier -
sort:gold- Sort by gold amount -
sort:renown- Sort by renown -
sort:kingdom- Sort by kingdom name -
sort:heroes- Sort by number of heroes -
sort:[type_flag]- Sort by any type flag
Add :desc for descending order or :asc for ascending (default):
-
sort:gold:desc- Sort richest first -
sort:renown:desc- Sort highest renown first
When using gm.query.clan_any, the command matches clans that have ANY of the specified type flags. For example:
-
gm.query.clan bandit outlaw(AND logic) - Finds clans that are BOTH bandits AND outlaws -
gm.query.clan_any bandit outlaw(OR logic) - Finds clans that are EITHER bandits OR outlaws
Find clans that are bandits OR outlaws:
gm.query.clan_any bandit outlawFind mercenaries OR rebels:
gm.query.clan_any mercenary rebelFind eliminated OR empty clans:
gm.query.clan_any eliminated emptySearch with text filter and OR types:
gm.query.clan_any empire noble mercenarySort results by renown:
gm.query.clan_any noble mercenary sort:renown:descFind any non-traditional clan type:
gm.query.clan_any bandit mercenary rebel outlawSuccess:
Found N clan(s) matching ANY of [criteria]:
[Name] ([StringId]) - Leader: [LeaderName], Kingdom: [KingdomName], Tier: [Tier], Renown: [Renown], Gold: [Gold], Heroes: [Count]
TIP: Use clan_any when you want to find multiple clan types in a single search.
TIP: Combine with text search to narrow OR results to specific kingdoms while keeping type flexibility.
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gm.query.clan- Search with AND logic -
gm.query.clan_info- Get detailed clan information -
API-Query-Overview- All query commands
Last Updated: 2025-12-16
🏠 Home | Quick Reference | Syntax Guide
Hero Commands
- gm.hero.abort_pregnancy
- gm.hero.add_gold
- gm.hero.add_hero_to_party
- gm.hero.create_companions
- gm.hero.create_lord
- gm.hero.create_party
- gm.hero.divorce
- gm.hero.edit_appearance
- gm.hero.edit_party
- gm.hero.equip_hero
- gm.hero.export_character
- gm.hero.generate_lords
- gm.hero.give_birth
- gm.hero.heal
- gm.hero.import_character
- gm.hero.impregnate
- gm.hero.imprison
- gm.hero.kill
- gm.hero.list_appearances
- gm.hero.list_characters
- gm.hero.list_developments
- gm.hero.list_traits
- gm.hero.load_appearance
- gm.hero.load_character
- gm.hero.load_development
- gm.hero.load_traits
- gm.hero.marry
- gm.hero.open_inventory
- gm.hero.release
- gm.hero.remove_clan
- gm.hero.rename
- gm.hero.save_appearance
- gm.hero.save_development
- gm.hero.save_traits
- gm.hero.set_age
- gm.hero.set_clan
- gm.hero.set_culture
- gm.hero.set_gold
- gm.hero.set_relation
- gm.hero.start_convrsation
Clan Commands
- gm.clan.add_gold
- gm.clan.add_gold_leader
- gm.clan.add_hero
- gm.clan.add_renown
- gm.clan.create_clan
- gm.clan.create_minor_clan
- gm.clan.destroy
- gm.clan.edit_banner
- gm.clan.equip_heroes
- gm.clan.generate_clans
- gm.clan.give_gold
- gm.clan.rename
- gm.clan.set_culture
- gm.clan.set_gold
- gm.clan.set_leader
- gm.clan.set_renown
- gm.clan.set_tier
- gm.clan.sync_kingdom_colors
Kingdom Commands
- gm.kingdom.add_clan
- gm.kingdom.call_ally_to_war
- gm.kingdom.create_kingdom
- gm.kingdom.declare_alliance
- gm.kingdom.declare_war
- gm.kingdom.destroy
- gm.kingdom.edit_banner
- gm.kingdom.equip_heroes
- gm.kingdom.generate_kingdoms
- gm.kingdom.get_tribute_info
- gm.kingdom.make_peace
- gm.kingdom.pay_tribute
- gm.kingdom.remove_clan
- gm.kingdom.rename
- gm.kingdom.set_ruler
- gm.kingdom.sync_vassal_banners
- gm.kingdom.trade_agreement
Settlement Commands
- gm.settlement.add_militia
- gm.settlement.fill_garrison
- gm.settlement.give_food
- gm.settlement.give_gold
- gm.settlement.rename
- gm.settlement.reset_names
- gm.settlement.set_culture
- gm.settlement.set_hearths
- gm.settlement.set_loyalty
- gm.settlement.set_owner
- gm.settlement.set_owner_clan
- gm.settlement.set_prosperity
- gm.settlement.set_security
- gm.settlement.set_village_bound_settlement
- gm.settlement.set_village_trade_bound_settlement
- gm.settlement.spawn_wanderer
- gm.settlement.upgrade_buildings
Item Commands
- gm.item.add
- gm.item.equip
- gm.item.equip_slot
- gm.item.list_equipped
- gm.item.list_inventory
- gm.item.load_equipment
- gm.item.load_equipment_both
- gm.item.load_equipment_civilian
- gm.item.remove
- gm.item.remove_all
- gm.item.remove_equipped
- gm.item.remove_equipped_modifier
- gm.item.save_equipment
- gm.item.save_equipment_both
- gm.item.save_equipment_civilian
- gm.item.set_equipped_modifier
- gm.item.set_inventory_modifier
- gm.item.transfer
- gm.item.unequip
- gm.item.unequip_all
- gm.item.unequip_slot
Query Commands
- gm.query.character_objects
- gm.query.character_objects_any
- gm.query.character_objects_info
- gm.query.clan
- gm.query.clan_any
- gm.query.clan_info
- gm.query.culture
- gm.query.culture_info
- gm.query.hero
- gm.query.hero_any
- gm.query.hero_info
- gm.query.item
- gm.query.item_any
- gm.query.item_info
- gm.query.kingdom
- gm.query.kingdom_any
- gm.query.kingdom_info
- gm.query.modifier_info
- gm.query.modifiers
- gm.query.settlement
- gm.query.settlement_any
- gm.query.settlement_info
- gm.query.troop
- gm.query.troop_any
- gm.query.troop_info